3D

Víctor Melero, Chema Campillo in 3D, Three.js

· 3 min read
Proportional Editing

In the 3D world, it is not only about rendering models (as seen in Hello, (3D) World!), but also about modifying them. However, it can be difficult to make fine adjustments without causing visible artifacts in the model. Proportional Editing, as named...

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Vlad Grechyshkin

Vlad Grechyshkin in 3D, Three.js

· 4 min read
A practical introduction to half-edges in Three.js

Mesh processing applications often require accessing specific vertices, edges or faces. Depending on the programming language and framework used, these values might not be tailored for such operations. This blog post aims to highlight the benefits...

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Vlad Grechyshkin

Vlad Grechyshkin in 3D, WebGL, Three.js

· 2 min read
Hello, (3D) World!

Today, three-dimensional computer graphics form an integral part of information technology. Although present in many different applications, only recently they’ve become easily available in web development. But, how? Prior to 2010, anything related...

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